Following Several Delays, Microsoft Admits Crackdown 3 Was Announced Too Early
Few months posterior to the release of Xbox, Crackdown 3 was declared in 2014. But currently was postponed to Spring 2018. Presently Microsoft admitted that they committed a blunder by declaring the game too early.
Shannon Loftis, Microsoft Studio Publishing general manager in a conference with Polygon stated that from her point of view, the game was declared too early. She further added that it’s been harder than what they expected to access Crackdown 3’s three games levels up to superior quality.
"We definitely underestimated the challenge of making sure the quality bar of all three of those modes was high and it delivers on what we need to deliver on," she explained. "So we had to take the extra time [and] make sure that we're delivering the game the Crackdown fans want. It was a super hard decision to do that, and it was made harder because we announced the game."
According to Loftis, from Crackdown 3’s condition the Microsoft can learn something. She remarks other games too had been declared too earlier in the past, thus the company should improve in the future.
"I think in the past we have made the mistake of announcing some exclusives a little bit too early," she stated. "We're trying to learn from that mistake and do better, so we have a bit that's in development now that we're not talking about. We're in this for the long haul, and we want to make sure that not just in the spring of 2018, but in the summer, and in the fall, and the spring of 2019 that we'll have great, unique, fun experiences for Xbox gamers."